v0.58.128953 のバックアップ(No.1)

0.58.128953 Edit


2015/08/4


v0.57.128177 (2015/8/4)


<ゲームやってないので正確性に欠けています>
<量が多いので、合間見てやります・・・・>
<だれか手伝ってください・・・>


New Things: Edit

New zombie attack sounds
New enterable garage (building)
New enterable military barracks (building)
New enterable pump station (building)
New enterable transformer vault (building)
New smoke/particle effects for Road Flare
Car Tent
Crossbow Holosight (now has range values)
Epinephrine (new damaged model)
Glow Plug
Mackerel
Mackerel Fillet
Minsk Refrigerator (world container)
Oil Barrel (full availability)
Tire Repair Kit
Tripwire (now able to be crafted and deployed)
Truck Battery
Truck Wheel
UMP45 (full availability)
25Rnd UMP45 Magazine (full availability)
USMC Pants (Woodland, Desert)


New Mechanics: Edit

New Inventory UI
Work-in-progress; accessible using Steam launch parameter "-newui"
Includes previously shown menu screen, new inventory screen, and new in-game player list
New 3rd Person Perspective (3PP) camera is back in
Use "Q" and "E" keys to shift over-the-shoulder view from left to right or vice versa
Major changes to vehicle mechanics
Repair is now necessary to operate V3S (wheels, glow plug, and battery for now)
VS3 now has an inventory, including dedicated slots for necessary parts
Wheels can now be removed from V3S individually, can be popped by damage, and visibly show as popped
Unpacking boxes of ammo or nails now gives paper in addition to standard contents
Clothes now can only be torn into Rags with a sharp object (knife, ax)
A fire can now be built inside fireplaces in houses
Fireplace must be compatible (chimney, fireplace grille required)
Smoke will spout from the chimney outside when a fire is lit in the fireplace
Cooking is possible using a Cooking Pot
Matches can now be combined
Many items will now become wet just like clothing
New Humidity status indicator: "Drenched"
Serves as the new highest level indicator: Damp -> Wet -> Soaked -> Drenched
Fish Net Trap can now be used to catch Mackerel (saltwater) and Carp (freshwater)
Mackerel can be prepared into Mackerel Fillets using a knife
Trap can be repaired using Duct Tape
Animal lard can now be cooked and safely eaten
AK Handguard Rail can now be painted green with Spraypaint
Dying of clothes is now possible in the Oil Barrel
A Cooking Pot with water in it displays a percentage to indicate how full it is
Cooking Pots now require 2L of water to fill completely
Clothing must be removed from the player's body and emptied of all items before it can be wrung out when wet


New Locations: Edit

N/A


Updated Locations: Edit

N/A


Programming: Edit

Komarovo re-added as a spawn point
Persistence is now ON for barrels, trucks, and tents
Ammo Box now has a size and capacity of 8 slots
Animal AI will now roam in herds
Improvised Backpack and Improvised Leather Backpack now require 3 Wooden Sticks
Survivors now spawn with a Road Flare instead of a Chemlight


Fixed: Edit

Map-wide global "ghost sounds" should no longer occur (i.e. opening a can of soda)
Items in hands may be dropped when vaulting
Infinitely stacking inventory containers and other container abuse
Able to fit firearms and ammo in Flaregun
Vests used for storage inside other containers
Gas Stoves being stacked inside of one another
Open cans of food become stuck in the floor/ground
Unable to tan animal pelts with Garden lime even when there is a sufficient amount
Land Mine does not explode and/or cause damage when detonated
Zombie ragdoll physics causing issues when they are run over by a vehicle
Zombies can pass through closed doors
Inventory displaying clothing and weapons in the order they are picked up
Items may be lost when logging in and logging out due to rearranging of inventory
Issues with door sounds on V3S
Unable to use a firearm after taking it from another player
Bear Trap does not work on zombies
Torch fails to render flames
Cooking Pot does not cool down over time
Raincoat is unable to be repaired with Leather Sewing Kit
Chest Holster is unable to be repaired with Leather Sewing Kit
Some shoes are unable to be repaired with Leather Sewing Kit
Vests are unable to be repaired with Leather Sewing Kit
Canvas Pants are unable to be repaired with Sewing Kit
Unable to set up Land Mine
Swapping one melee item with another will cause the dropped item to stand upright
Suppressor East not fitting correctly on AKS-74U
Multiple quick hotbar key presses causes character to be unable to drink from wells
Cannot hold/use items in hands
Tactical Bacon does not seem to affect your hunger
Bayonets do not give the option to chop sticks/get kindling
Batteries not spawning
Sounds reversed on doors
Unconsciousness bugged; player non-responsive to treatments, no status feedback when help is administered
Nailed Baseball Bat disappears after a few seconds when placed on the ground
Roof of the office building in Berezino is invisible when in 3PP
Items inside tents do not show quantity
FPS drops when you put items inside other items (and inside other items, and so on)
Attachments disappear from M4A1 when gun is painted using Spraypaint
Crossbow creates light when shooting in the dark
Longhorn shows ammo as .308mm instead of .308 inches
Cooking Pot on Fireplace is accessible from a distance using inventory view
You cannot switch hotbar items while there is something in your hands
Moving anything over compass in inventory calls an exception (new prototype UI only)
Cannot run while accessing inventory (new prototype UI only)
Cannot climb ladders (new prototype UI only)
Items with variable quantities do not display their stored quantity (new prototype UI only)
Unable to respawn via in-game menu (new prototype UI only)
Unable to connect to servers (new prototype UI only)


Known Issues: Edit

Fuel gauge in V3S always shows empty
Incorrect character animations at the Main Menu
Error message pops up when quitting the game
Some crafting functions for the Oil Barrel not working properly
Barrel cannot be emptied or filled
Leather items disappear when attempting to dye them
Tanning a Cow pelt in a barrel makes the fertilizer and cow pelt disappear
Liquid containers and some stacked items are not updating percentage/quantity of contents properly
Handguards and foregrips cannot be removed or modified
Interacting with a Cooking Pot does not give an option to "View Contents"
Weapon attachments sometimes appear invisible in 3rd person perspective
Cannot access vehicle inventory (new prototype UI only)


Found in the Files: Edit

Military watchtower
Vehicle sounds (Offroad, Sedan, Transit Bus, Van)
Zombie biker
Auricularia (fungus)
Barbed Wire
Bus Wheel
Cannabis (plant & bud)
Cannabis seeds
Cigarettes
CO2 Container (dart gun)
Cooking Clock
CZ61 Scorpion
CZ61 Scorpion Magazine
Dart Gun
Jumpsuit Jacket
Jumpsuit Pants
Lab Coat
Medieval Helmet
Offroad
Psilocybe (mushroom)
Red Dot Sight
Sedan
Tactical Shirt (red/black, green/black, blue variants)
Transit Bus
White Coat


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